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Rulesets.

Clear your mind of any assumptions. Think that you know absolutely nothing, not of states of affairs, not of the world, not even very much of yourself. You can still apply labels, though, conveniently. For example, you can see a tree, and know that it is a tree. Now, in the world around you, I want you to take note of the fact that, canonically, what you see is. "is" as an active verb. The device you view this on now is, you are, the buildings, birds, other people, the air, all of that "is." These are set items, and the world is made up of of these objective set items. These items each have set properties, and these properties describe how the item will act and react to the world around it. These properties that correspond to how an item looks are "static", for example. Static, meaning that from day-to-day living, it doesn't change very much.*

Things like thoughts and opinions are "flexible" or "dynamic". These terms are meant to mean that they can be changed at whim, with as much or as little control necessary. *I suppose there's no reason why looks cannot be changed nearly at a whim... with all this technology and whatnot. Set properties are necessary to distinguish set items, being that set items can have a quantifiable value greater than one, i.e. you can have copies. The property that corresponds to age will most generally always be a key factor in distinguishing near perfect copies. Similarly, these set items are necessary for the function of the set property. Without an item, there is nothing that can have a property. Set items can take things called "set actions", and thee actions generate movement and work. These actions are constrained by the ruleset applied to the universe in which the items reside. The ruleset is anything enabled or disabled by the laws of Nature that hold power over the universe, and any additional rules added by people, and rules set by people have a hierarchy in place.

A universal ruleset binds items, properties, and actions together as an artificial ruleset (legality, morality, rationality) binds together properties and actions. This artificial ruleset is a product of our* own will. So, technically, artificial rulesets are spooks (they exist when you allow them to exist, or when a power greater than you imposes them to exist), while universal rulesets are superimposed.

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